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›Available Game Events

API Reference

  • Changelog
  • Overview

App Manifest

  • manifest.json
  • Validate your manifest

Available Game Events

  • Games IDs
  • Apex Legends
  • Call of Duty: Warzone
  • CS:GO
  • Dota 2
  • Final Fantasy XIV
  • Dota Underlords
  • Escape From Tarkov
  • Fortnite
  • Hearthstone
  • Heroes of the Storm
  • Legends of Runeterra
  • League of Legends
  • Minecraft
  • MTG Arena
  • Overwatch
  • Path of Exile
  • PUBG
  • PUBG Lite
  • Rainbow Six Siege
  • Rocket League
  • StarCraft II
  • Teamfight Tactics
  • Valorant
  • World of Tanks
  • World of Warcraft
  • World of Warships
  • Warframe
  • Various External APIs

Game Launchers Events

  • Launchers IDs
  • LOL Launcher

overwolf.benchmarking

  • overwolf.benchmarking

overwolf.campaigns

  • overwolf.campaigns.crossapp

overwolf.cryptography

  • overwolf.cryptography

overwolf.extensions

  • overwolf.extensions
  • overwolf.extensions.current
  • overwolf.extensions.sharedData
  • overwolf.extensions.io

overwolf.games

  • overwolf.games
  • overwolf.games.events
  • overwolf.games.inputTracking
  • overwolf.games.launchers
  • overwolf.games.launchers.events

overwolf.io

  • overwolf.io
  • overwolf.io.paths

overwolf.logitech

  • overwolf.logitech
  • overwolf.logitech.arx
  • overwolf.logitech.led

overwolf.media

  • overwolf.media
  • overwolf.media.audio
  • overwolf.media.replays
  • overwolf.media.videos
  • Highlights supported games

overwolf.os

  • overwolf.os
  • overwolf.os.tray

overwolf.profile

  • overwolf.profile
  • overwolf.profile.subscriptions

overwolf.settings

  • overwolf.settings
  • overwolf.settings.hotkeys
  • overwolf.settings.language
  • overwolf.settings.games

overwolf.social

  • overwolf.social
  • overwolf.social.reddit
  • overwolf.social.youtube
  • overwolf.social.discord
  • overwolf.social.gfycat
  • overwolf.social.twitter

overwolf.streaming

  • overwolf.streaming

overwolf.tobii

  • overwolf.tobii

overwolf.utils

  • overwolf.utils

overwolf.web

  • overwolf.web
  • overwolf.web.webserver
  • overwolf.web.websocket

overwolf.windows

  • overwolf.windows
Edit

League of Legends Game Events

Please read the overwolf.games.events documentation page to learn how to use Overwolf game events.

Game ID

5426

Note that you can also use the LOL game launcher events. Read more here.

Sample Apps

  • LOL game events sample app
  • Summoner and team info sample app – this sample app gets “summoner region” and “my team” info during the champion selection phase, before the game begins. More information about getting data from LoL launcher/client can be found here.

Available Features

  • gep_internal
  • live_client_data
  • matchState
  • match_info
  • death
  • respawn
  • abilities
  • kill
  • assist
  • gold
  • minions
  • summoner_info
  • gameMode
  • teams
  • level
  • announcer
  • counters
  • damage
  • heal

Game events status

It's highly recommended to communicate errors and warnings to your app users. Check current game event status here or easily check game event status from your app using our API.

gep_internal

Info Updates

keyCategoryValuesNotesSince GEP Ver.
gep_internalgep_internalLocal + Public version numberSee notes143.0

gep_internal note

Data Example:

{"info":{"gep_internal":{"version_info":"{"local_version":"157.0.1","public_version":"157.0.1","is_updated":true}"}},"feature":"gep_internal"}

live_client_data

Info Updates

keyCategoryValuesNotesSince GEP Ver.
active_playerlive_client_dataIn-game data received by the client.See notes143.1
all_playerslive_client_dataIn-game data received by the client.See notes143.1
eventslive_client_dataIn-game data received by the client.See notes143.1
game_datalive_client_dataIn-game data received by the client.See notes143.1
portlive_client_dataIn-game data received by the client.See notes155.0

active_player note

Data Example:

{ 
   "info":{ 
      "live_client_data":{ 
         "active_player":"{"abilities":{"E":{"abilityLevel":5,"displayName":"Unspeakable Horror","id"
         :"NocturneUnspeakableHorror"
         ,"rawDescription":"GeneratedTip_Spell_NocturneUnspeakableHorror_Description"
         ...
         ,"rawDisplayName":"GeneratedTip_Spell_NocturneUnspeakableHorror_DisplayName"}  
{"id":5008,"rawDescriptio":"perk_tooltip_StatModAdaptive"},{"id":5002,"rawDescription":"perk_tooltip_StatModArmor"}]},"level":17,"summonerName":"Sh4rgaas"}"
      }
   },
   "feature":"live_client_data"
}

all_players note

Data Example:

{ 
   "info":{ 
      "live_client_data":{ 
         "all_players":"[{"championName":"Sett","isBot":false,"isDead":true,"items":
         [{"canUse":false,"consumable":false,"count":1,"displayName":"Dead Man's Plate"
      ,"itemID":3742,"price":1100,"rawDescription":"game_item_description_3742","rawDisplayName":"game_item_displayname_3742","slot":0}
      ,{"canUse":false,"consumable":false,"count":1,"displayName":"Bramble Vest"
...
{"displayName":"Flash","rawDescription":"GeneratedTip_SummonerSpell_SummonerFlash_Description","rawDisplayName"
:"GeneratedTip_SummonerSpell_SummonerFlash_DisplayName"},"summonerSpellTwo":
{"displayName":"Ignite","rawDescription":"GeneratedTip_SummonerSpell_SummonerDot_Description"
,"rawDisplayName":"GeneratedTip_SummonerSpell_SummonerDot_DisplayName"}},"team":"CHAOS"}]"
      }
   },
   "feature":"live_client_data"
}

events note

Data Example:

{ 
   "info":{ 
      "live_client_data":{ 
         "events":"{"Events":[{"EventID":0,"EventName":"GameStart"
         ,"EventTime":0.041107501834630966},{"EventID":1,"EventName":"MinionsSpawning",
         "EventTime":65.05073547363281},{"Assisters":
         ["CHOWCHOWTHEPAIN","CHAXILICIOUSLOL"],
...      
"EventID":2,"EventName":"ChampionKill","EventTime":321.79498291015625,"KillerName":"Adoucissant",
"VictimName":"finite area"},{"Assisters":["finite area","Dilipa"],"EventID":101,"EventName":
         "ChampionKill","EventTime":2256.623291015625,"KillerName":"St4ubwedel","VictimName":"CHOWCHOWTHEPAIN"}]}"
      }
   },
   "feature":"live_client_data"
}

game_data note

Data Example:

{ 
   "info":{ 
      "live_client_data":{ 
         "game_data":"{"gameMode":"CLASSIC","gameTime":2258.9697265625,"mapName":"Map11","mapNumber":11,"mapTerrain":"Mountain"}"
      }
   },
   "feature":"live_client_data"
}

port note

Data Example:

{"info":{"live_client_data":{"port":53988}},"feature":"live_client_data"}

matchState

Info Updates

keyCategoryValuesNotesSince GEP Ver.
matchStartedgame_infotrue/false (string)See notes140.0
matchIdgame_infoCurrent match idSee notes120.0
queueIdgame_infoCurrent match queue idThis event is not available anymore120.0
tip

As there is no matchOutcome event for LoL, you can detect it by using the announcer or live_client_data events.

matchStarted note

Data Example:

{"info":{"game_info":{"matchStarted":"true"}},"feature":"matchState"}

matchID note

Data Example:

{"info":{"game_info":{"matchId":"2603009084"}},"feature":"game_info"}

queueID note

OBSOLETE

This event is currently NOT supported.

Events

EventEvent DataFired WhenNotesSince GEP Ver.
matchStartnullMatch has startedMatch has started140.0
matchEndnullMatch has endedMatch is ended140.0

match_info

Info Updates

keyCategoryValuesNotesSince GEP Ver.
pseudo_match_idmatch_infoCurrent match’s ID code. Example:
a4e8fc75-b35e-466f-976c-09f4ee633d95
This is an Overwolf-generated code unrelated to Riot Games.0.130
game_modematch_infoWhether the current game mode is TFT or default LoL. See notes133.0
match_pausedmatch_infoWhether a match is paused or not (Bool - True/False). See notes153.1

game_mode notes

Data example:

{"info":{"match_info":{"game_mode":"tft"}},"feature":"match_info"}
{"info":{"match_info":{"game_mode":"lol"}},"feature":"match_info"}

match_paused note

Data Example:

{"info":{"match_info":{"match_paused":"true"}},"feature":"match_info"}
{"info":{"match_info":{"match_paused":"false"}},"feature":"match_info"}

death

Info Updates

keyCategoryValuesNotesSince GEP Ver.
deathsgame_infoNumber of deaths for this sessionSee notes77.0

deaths note

Data Example:

{"info":{"game_info":{"deaths":"1"}},"feature":"death"}

Events

EventEvent DataFired WhenNotesSince GEP Ver.
deathNumber of deaths for this sessionThe player’s champion diedSee notes77.0

death note

Data Example:

{"events":[{"name":"death","data":"{"count":"1"}"}]}

respawn

Events

EventEvent DataFired WhenNotesSince GEP Ver.
respawnnullThe player’s champion respawnedSee notes140.0

respawn note

Data Example:

{"events":[{"name":"respawn","data":"{}"}]}

abilities

Events

EventEvent DataFired WhenNotesSince GEP Ver.
abilityability numberplayer has selected an ability
  • abilities are numbered from 1-4 “ability”
  • event is fired when the player clicked an ability key (but he may cancel the ability action later)
140.0
usedAbilityJSON containing: “type” with the ability number between 1-4. Example:
{ type: "4" } for ult
player activated the ability“usedAbility” fired when the player actually activated the ability0.31

ability note

Data Example:

{"events":[{"name":"ability","data":"1"}]}

kill

Info Updates

keyCategoryValuesNotesSince GEP Ver.
killsgame_infoTotal kills in the matchSee notes35.0
doubleKillsgame_infoTotal double-kills in the match35.0
tripleKillsgame_infoTotal triple-kills in the match35.0
quadraKillsgame_infoTotal quadra-kills in the match35.0
pentaKillsgame_infoTotal penta-kills in the match35.0

kills note

{"info":{"game_info":{"doubleKills":"1"}},"feature":"kill"}

Events

EventEvent DataFired WhenNotesSince GEP Ver.
killA JSON containing:
  • count: Number of times this kill type happened in the match
  • label: kill / double_kill / triple_kill / quadra_kill / penta_kill
  • totalKills: Total kills in this match
Killing another championSee notes70.0

kill note

Data Example:

{"events":[{"name":"kill","data":"{"label":"kill","count":"1","totalKills":"1"}"}]}

assist

Events

EventEvent DataFired WhenNotesSince GEP Ver.
assistNumber of times this event happened in the matchWhen you assist killing another championSee notes70.00

assist note

Data Example:

{"events":[{"name":"assist","data":"{"count":"1"}"}]}

gold

Info Updates

keyCategoryValuesNotesSince GEP Ver.
goldgame_infonumeric value – amount of goldSee notes70.00

gold note

Data Example:

{"info":{"game_info":{"gold":"173"}},"feature":"gold"}

minions

Info Updates

keyCategoryValuesNotesSince GEP Ver.
minionKillsgame_infoamount of enemy minions killed by the playerSee notes70.0
neutralMinionKillsgame_infoamount of neutral minions killed by the player70.0

minionKills note

Data Example:

{"info":{"game_info":{"minionKills":"37"}},"feature":"minions"}

summoner_info

Info Updates

keyCategoryValuesNotesSince GEP Ver.
idsummoner_infoUser’s Summoner IdFired immediately with game start. Check notes70.0
regionsummoner_infoUser’s region (EUE, EUW, etc.) or PBE client (See notes)Important note: Push runes/items feature is not allowed (by Riot) on Korea region, so in case your app provides such a feature, make sure to disable it for KR users. Also, check notes70.0
championsummoner_infoName of the selected championAll champion names (provided by the Overwolf Game Events Provider) match the champion-key from the Riot API, except for Fiddlesticks.
  • Game Events Provider value: “FiddleSticks”
  • Riot API value: “Fiddlesticks”

Also, check notes
70.0
levelsummoner_infoUser’s summoner levelSee notes70.0
tiersummoner_infoUser’s tier in his most played queueSee notes120.0
divisionsummoner_infoUser’s division in his most played queueSee notes120.0
queuesummoner_infoMost played match queueSee notes120.0
accountIdsummoner_infoUser’s account idSee notes120.0

id note

Data Example:

{"info":{"summoner_info":{"id":"21549264"}},"feature":summoner_info}

region note

Data Example:

{"info":{"summoner_info":{"region":"EUNE"}},"feature":summoner_info}

Note that if the current client is a PBE client, instead of the region value, it returns "PBE":

{"info":{"summoner_info":{"region":"PBE"}},"feature":summoner_info}

champion note

{"info":{"summoner_info":{"champion":"Samira"}},"feature":summoner_info}

level note

Data Example:

{"info":{"summoner_info":{"level":"39"}},"feature":summoner_info}

tier note

Data Example:

{"info":{"summoner_info":{"tier":"PLATINUM"}},"feature":summoner_info}

division note

Data Example:

{"info":{"summoner_info":{"division":"IV"}},"feature":summoner_info}

queue note

Data Example:

{"info":{"summoner_info":{"queue":"RANKED_SOLO_5x5"}},"feature":summoner_info}

accountId note

Data Example:

{"info":{"summoner_info":{"accountId":"25112115"}},"feature":summoner_info}

teams

warning

teams info-update might be provided a bit late in some game modes, as late as a few seconds before the loading screen ends. This is a known issue and we’re working on a fix.

Info Updates

keyCategoryValuesNotesSince GEP Ver.
teamsgame_infoA URI – decoded string that represents a JSON object with the teams formationNeed to decodeURI() the value and then JSON.parse() the result. See example below.70.0

Lets assume we save the data in a variable called info. It will be the equivalent of:

var info = {"info":[{"category":"game_info","key":"teams","value":
"%5B%7B%22team%22:%22Order%22,%22champion%22:%22Riven%22,%22skinId%22:%227%22,%22summoner%22:%22ruizete%22%7D,
%7B%22team%22:%22Order%22,%22champion%22:%22Twitch%22,%22skinId%22:%228%22,%22summoner%22:%22heaser%22%7D,
%7B%22team%22:%22Order%22,%22champion%22:%22Vi%22,%22skinId%22:%222%22,%22summoner%22:%22hono%20kyumin%22%7D,
%7B%22team%22:%22Order%22,%22champion%22:%22Brand%22,%22skinId%22:%225%22,%22summoner%22:%22s%C3%A2baki%22%7D,
%7B%22team%22:%22Order%22,%22champion%22:%22Kennen%22,%22skinId%22:%226%22,%22summoner%22:%22fupnlul%22%7D,
%7B%22team%22:%22Chaos%22,%22champion%22:%22Nunu%22,%22skinId%22:%226%22,%22summoner%22:%22john1126y%22%7D,
%7B%22team%22:%22Chaos%22,%22champion%22:%22Orianna%22,%22skinId%22:%220%22,%22summoner%22:%22lp%20omg%20cartman%22%7D,
%7B%22team%22:%22Chaos%22,%22champion%22:%22Ryze%22,%22skinId%22:%227%22,%22summoner%22:%22bigmoney%C5%82egolas%22%7D,
%7B%22team%22:%22Chaos%22,%22champion%22:%22Malzahar%22,%22skinId%22:%220%22,%22summoner%22:%22hell0w0rld%22%7D,
%7B%22team%22:%22Chaos%22,%22champion%22:%22Kayn%22,%22skinId%22:%220%22,%22summoner%22:%22erikolo878%22%7D%5D"}]} 

So now we will decode the value:

var decoded = decodeURI(info.info[0].value);

And get:

"[{"team":"Order","champion":"Riven","skinId":"7","summoner":"ruizete"},
{"team":"Order","champion":"Twitch","skinId":"8","summoner":"heaser"},
{"team":"Order","champion":"Vi","skinId":"2","summoner":"hono kyumin"},
{"team":"Order","champion":"Brand","skinId":"5","summoner":"sâbaki"},
{"team":"Order","champion":"Kennen","skinId":"6","summoner":"fupnlul"},
{"team":"Chaos","champion":"Nunu","skinId":"6","summoner":"john1126y"},
{"team":"Chaos","champion":"Orianna","skinId":"0","summoner":"lp omg cartman"},
{"team":"Chaos","champion":"Ryze","skinId":"7","summoner":"bigmoneyłegolas"},
{"team":"Chaos","champion":"Malzahar","skinId":"0","summoner":"hell0w0rld"},
{"team":"Chaos","champion":"Kayn","skinId":"0","summoner":"erikolo878"}]"}

And finally, we parse the string and get a Json array with the teams:

var teams = JSON.parse(decoded);

level

Info Updates

keyCategoryValuesNotesSince GEP Ver.
levellevelCurrent level of the player's championFired immediately when game starts, updates whenever the champion levels up0.19

announcer

Events

EventEvent DataFired When (announcement)NotesSince GEP Ver.
welcome_riftnull“Welcome to Summoner’s Rift!”70.05
minions_30_secnull“Thirty seconds until minions spawn!”70.05
minions_spawnnull“Minions have spawned!”70.05
first_bloodnull“First Blood!”70.05
defeatnull“Defeat!”70.05
victorynull“Victory!”75.0
shutdownnull“Shut down!”75.0
acenull“Aced!”75.0
slain“team”“An enemy has been slain!!”75.0
self_slain“team”“You have slain an enemy!!”75.0
killing_spree“team”“Killing Spree!”75.0
rampage“team”“Rampage!”75.0
unstoppable“team”“Unstoppable”75.0
dominating“team”“Dominating!”75.0
godlike“team”“Godlike!”75.0
legendary“team”“Legendary!”75.0
double_kill“team”“Double Kill!”75.0
triple_kill“team”“Triple Kill!”75.0
quadra_kill“team”“Quadra Kill!”75.0
penta_kill“team”“Penta Kill!”75.0
turret_destroy"team"“Your turret has been destroyed!”75.0
inhibitor_destroy“team”“Your inhibitor has been destroyed!”75.0
inhibitor_respawn“team”“Your inhibitor is respawning soon!”75.0
slain"enemy"“An ally has been slain!”75.0
slain_self“enemy”“You have been slain!”75.0
killing_spree“enemy”“Enemy Killing Spree!”75.0
rampage“enemy”“Enemy Rampage!”75.0
unstoppable“enemy”“An enemy is Unstoppable!”75.0
dominating“enemy”“An enemy is Dominating!”75.0
godlike“enemy”“An enemy is Godlike!”75.0
double_kill“enemy”“Enemy Double Kill!”75.0
triple_kill“enemy”“Enemy Triple Kill!”75.0
quadra_kill“enemy”“Enemy Quadra Kill!”75.0
penta_kill“enemy”“Enemy Penta Kill!”75.0
inhibitor_destroy“enemy”“Your team has destroyed an inhibitor!”75.0
inhibitor_respawn“enemy”“The enemy’s inhibitor is respawning soon!”75.0
turret_destroy“enemy”“Your team has destroyed a turret!”75.0
executed"minion"“Executed!”75.0
executed"tower"“Executed!”75.0

counters

Info Updates

keyCategoryValuesNotesSince GEP Ver.
pingperformanceThe change in latency values of the local playerSee notes128.0

Events

EventEvent DataFired WhenNotesSince GEP Ver.
match_clockThe exact time in the match (in seconds).Every second that the clock is ticking.See notes138.0

ping note

Data Example:

{"info":{"performance":{"ping":"77"}},"feature":"counters"}

match_clock note

Data Example:

{"events":[{"name":"match_clock","data":"1249"}]}

gameMode

gameMode note

The information provided by this feature is incorrect at the moment. Please use "queueID" instead. (can be found either in the launcher events provider or in the game events provider).

  • matchState You can redirect from here.

damage

Info Updates

keyCategoryValuesNotesSince GEP Ver.
total_damage_dealtdamageValue of all damage done in the match (Float).See notes139.0
total_damage_dealt_to_championsdamageValue of all damage done to champions in the match (Float).See notes139.0
total_damage_takendamageValue of all the damage that was taken in the match (Float).See notes139.0
total_damage_dealt_to_buildingsdamageValue of all damage done to structures in the match (Float).See notes139.0
total_damage_dealt_to_turretsdamageValue of all damage done to turrets in the match (Float).See notes139.0
total_damage_dealt_to_objectivesdamageValue of all damage given to objectives in the match (Float).See notes139.0
total_damage_self_mitigateddamageValue of all mitigated damage in the match (Float).See notes139.0

total_damage_dealt note

Data Example:

{"info":{"damage":{"total_damage_dealt":"65.000000"}},"feature":"damage"}

total_damage_dealt_to_champions note

Data Example:

{"info":{"damage":{"total_damage_dealt_to_champions":"65.000000"}},"feature":"damage"}

total_damage_taken note

Data Example:

{"info":{"damage":{"total_damage_taken":"8.452381"}},"feature":"damage"}

total_damage_dealt_to_buildings note

Data Example:

{"info":{"damage":{"total_damage_dealt_to_buildings":"49.191074"}},"feature":"damage"}

total_damage_dealt_to_turrets note

Data Example:

{"info":{"damage":{"total_damage_dealt_to_turrets":"49.191074"}},"feature":"damage"}

total_damage_dealt_to_objectives note

Data Example:

{"info":{"damage":{"total_damage_dealt_to_objectives":"49.191074"}},"feature":"damage"}

total_damage_self_mitigated note

Data Example:

{"info":{"damage":{"total_damage_self_mitigated":"62.607620"}},"feature":"damage"}

Events

EventEvent DataFired WhenNotesSince GEP Ver.
physical_damage_dealt_playerFloatDamaging an opponent with physical damage.See notes139.0
magic_damage_dealt_playerFloatDamaging an opponent with magic damage.See notes139.0
true_damage_dealt_playerFloatDamaging an opponent with true damage.See notes139.0
physical_damage_dealt_to_championsFloatPhysical damage is inflicted on any opponent.See notes139.0
magic_damage_dealt_to_championsFloatMagic damage is inflicted on any opponent.See notes139.0
true_damage_dealt_to_championsFloatTrue damage is inflicted on any opponent.See notes139.0
physical_damage_takenFloatReceiving physical damage from an opponent.See notes139.0
magic_damage_takenFloatReceiving magic damage from an opponent.See notes139.0
true_damage_takenFloatReceiving true damage from an opponent.See notes139.0

physical_damage_dealt_player note

Data Example:

{"events":[{"name":"physical_damage_dealt_player","data":"47.65625"}]}

magic_damage_dealt_player note

Data Example:

{"events":[{"name":"magic_damage_dealt_player","data":"65.0"}]}

true_damage_dealt_player note

Data Example:

{"events":[{"name":"true_damage_dealt_player","data":"14.0"}]}

physical_damage_dealt_to_champions note

Data Example:

{"events":[{"name":"physical_damage_dealt_to_champions","data":"47.65625"}]}

magic_damage_dealt_to_champions note

Data Example:

{"events":[{"name":"magic_damage_dealt_to_champions","data":"65.0"}]}

true_damage_dealt_to_champions note

Data Example:

{"events":[{"name":"true_damage_dealt_to_champions","data":"14.0"}]}

physical_damage_taken note

Data Example:

{"events":[{"name":"physical_damage_taken","data":"8.452381"}]}

magic_damage_taken note

Data Example:

{"events":[{"name":"magic_damage_taken","data":"11.355035"}]}

true_damage_taken note

Data Example:

{"events":[{"name":"true_damage_taken","data":"6.0"}]}

heal

Info Updates

keyCategoryValuesNotesSince GEP Ver.
total_healhealValue of all healing done in the match (Float).See notes139.0
total_heal_on_teammateshealValue of all healing on teammates in the match (Float).See notes139.0
total_units_healedhealValue of amount of units healed in the match (Float).See notes139.0

total_heal note

Data Example:

{"info":{"heal":{"total_heal":"27.0"}},"feature":"heal"}

total_heal_on_teammates note

Data Example:

{"info":{"heal":{"total_heal_on_teammates":"27.0"}},"feature":"heal"}

total_units_healed note

Data Example:

{"info":{"heal":{"total_units_healed":"1.0"}},"feature":"heal"}
Last updated on 2020-10-5 by eransharv
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  • Sample Apps
  • Available Features
  • Game events status
  • gep_internal
    • Info Updates
  • live_client_data
    • Info Updates
  • matchState
    • Info Updates
    • Events
  • match_info
    • Info Updates
  • death
    • Info Updates
    • Events
  • respawn
    • Events
  • abilities
    • Events
  • kill
    • Info Updates
    • Events
  • assist
    • Events
  • gold
    • Info Updates
  • minions
    • Info Updates
  • summoner_info
    • Info Updates
  • teams
    • Info Updates
  • level
    • Info Updates
  • announcer
    • Events
  • counters
    • Info Updates
    • Events
  • gameMode
  • damage
    • Info Updates
    • Events
  • heal
    • Info Updates
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