Skip to main content
Loading...

Please read the overwolf.games.events documentation page to learn how to use Overwolf game events.

Sample Apps​

Available Features​

Game event status​

It is highly recommended to communicate errors and warnings to app users.

Check the current game event status here. Alternatively, you can easily check that status from your app itself, using our API.

gep_internal​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
gep_internalgep_internalLocal + Public version numberSee notes143.0

gep_internal note​

Data Example:

{"info":{"gep_internal":{"version_info":"{"local_version":"157.0.1","public_version":"157.0.1","is_updated":true}"}},"feature":"gep_internal"}

match_info​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
mapmatch_infoName of selected map.See notes148.0

map note​

Data Example:

{"info":{"match_info":{"map":"woods"}},"feature":"match_info"}

Possible map values:

  • "laboratory" = The Lab
  • "Tarkov Streets" = Streets of Tarkov
  • "Suburbs" = Suburbs
  • "Interchange" = Interchange
  • "bigmap" = Customs
  • "factory4_day" = Factory (day)
  • "factory4_night" = Factory (night)
  • "Woods" = Woods
  • "Town" = Town
  • "RezervBase" = Reserve
  • "Lighthouse" = Lighthouse
  • "Shoreline" = Shoreline
  • "Terminal" = Terminal
  • "TarkovStreets" = Streets of Tarkov

Events​

EventEvent DataFired WhenNotesSince GEP Ver.
match_startnullMatch is found and about to start.See notes148.0
match_endnullMatch has ended.See notes148.0
deathnullPlayer diedSee notes221.0

match_start note​

Data Example:

{“event”:”match_start”,“data”:”null”}

match_end note​

Data Example:

{“event”:”match_end”,“data”:”null”}

death note​

Data Example:

{“event”:"death",“data”:”null”}

game_info​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
phasegame_infoCurrent game state.See notes148.0

phase note​

Data Example:

{"info":{"game_info":{"phase":"scene_Login"}},"feature":"game_info"}
{"info":{"game_info":{"phase":"scene_ExitRaid"}},"feature":"game_info"}
{"info":{"game_info":{"phase":"scene_BattleUI"}},"feature":"game_info"}
{"info":{"game_info":{"phase":"scene_SelectRaidSide"}},"feature":"game_info"}
{"info":{"game_info":{"phase":"scene_SelectLocation"}},"feature":"game_info"}
{"info":{"game_info":{"phase":"scene_TimeHasCome"}},"feature":"game_info"}