Version 0.217
Platform
- Added the
logging
property todata
in the app'smanifest
file, to allow for the filtering of log messages:- Added the
allowed_domains
property tologging
. Any domains within this list will be whitelisted from filtering.- Any prints from domains that weren't whitelisted will not be written to the app's log files.
- The
content.overwolf.com
andgoogle-analytics.com
domains cannot be whitelisted in any way. - Prints attributed to
webpack
(for example, from a react dev server) cannot be whitelisted from filtering (you can check the attribution through the link at the right side of the print's line in the dev tools console). - By default, any domains in the
externally_connectable
list will be whitelisted.
- Added the
ignore_externally_connectable
property tologging
. When enabled, domains in theexternally_connectable
list will not be automatically whitelisted. - Added the
disable_blocking
property tologging
. When set to true, log filtering will be completely disabled.
- Added the
- Any requests made to the
googlesyndication
domain from within an app (used for Ads purposes) will now automatically use thehttps
protocol, even without usingprotocol_override_domains
. - Increased the maximum length of LauncherInfo.commandLine before it gets cut off.
Bug Fixes
- Fixed an issue on windows 11, where focusing an overlay window in a game could block other windows from being focused.
- Fixed an issue where app windows would not get captured in DX12 games.